ccused of treason, thrown into a bottomless pit for his crimes, Edmund manages to survive his fate. He awakes to find himself in a strange uninhabited forest. With no way back he must explore to find his way out of this ominous place. Soon it becomes apparent that there are stranger forces at play.
A narrative exploration game inspired by Medieval England in the Southwest. made by a group of seven postgraduates. The Weald focuses on atmosphere and visual aesthetics